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        <title>MERLOT Search - materialType=Learning%20Object%20Repository&amp;category=2635</title>
        <link>http://www.merlot.org:80/merlot/</link>
        <description>A search of MERLOT materials</description>
        <copyright>Copyright 1997-2013 MERLOT. All rights reserved.</copyright>
        <pubDate>Wed, 22 May 2013 14:06:09 PDT</pubDate>
        <lastBuildDate>Wed, 22 May 2013 14:06:09 PDT</lastBuildDate>
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            <title>MERLOT Search - materialType=Learning%20Object%20Repository&amp;category=2635</title>
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        <item>
            <title>An Illustrated History of Computers</title>
            <link>http://www.merlot.org/merlot/viewMaterial.htm?id=313808</link>
            <description>An educational web site with excellent illustrations of computers from the earliest mechanical models to current electronic models.</description>
        </item>
        <item>
            <title>Google Code for Educators</title>
            <link>http://www.merlot.org/merlot/viewMaterial.htm?id=279022</link>
            <description>This website provides access to teaching materials for Computer Science educators.</description>
        </item>
        <item>
            <title>INFORMATION AND COMMUNICATION TECHNOLOGY AS A  TOOL FOR ESTABLISHING E-HEALT</title>
            <link>http://www.merlot.org/merlot/viewMaterial.htm?id=583427</link>
            <description>Summary:    With all the other benefits that modern biomedical disciplines provide to scientists, experts and ordinary  practitioners in the organization and performance of medical practices today, undoubtedly, the greatest benefit, is achieved  through the ability of using modern information technologies. The Internet and the global health network, whose leaders are  mostly experts from America and the Far East, where at the same time the world&apos;s largest computer and software companies  are located, have the greatest practical application. In these areas technologically-software &quot;movements&quot; were developed  such as electronic health, telehealth, telematics, telemedicine, tele-education, etc... Different countries have different  approaches to developing e-health.</description>
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            <title>Konfabulator: Whatever You Want It To Be</title>
            <link>http://www.merlot.org/merlot/viewMaterial.htm?id=84632</link>
            <description>Imagine a tool that allows you to quickly create desktop widgets that do amazing things...that will run on both Macs and PC&apos;s.  Now imagine having hundreds of other educators and computer nerds building over a thousand such widgets that you can download and use for free!   But first read their cartoon history http://www.konfabulator.com/cartoon/partOne.html to understand why this is important...and then explore some of the 1350 widgets already developed!  These range from the purely fun (penguins waddling across your screen), to the utilitarian (onscreen timekeeper for tracking time you spend on projects; lowest gas prices in your area finder ), to the educational (news feeds in Bulgarian; universal keyboard..to type in any language).  There are way too many webcams...and such...but the gems you find are worth the search!Note: Konfabulator is java-based.  It is free to download and no longer requires a registration.</description>
        </item>
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            <title>Learning Objects for Visualizations</title>
            <link>http://www.merlot.org/merlot/viewMaterial.htm?id=314041</link>
            <description>LOV is a set of learning objects (LO) for studying programming in Java. It is based on the Jeliot program animation system (http://cs.joensuu.fi/jeliot/index.php) and consists of source code and text. The text for each LO presents a specific concept of Java programming and then describes the visualization of the concept as created automatically from the source code by Jeliot. Each LO ends with an exercise to modify the source code. There are currently 44 LOs on the topics: control statements,     arrays, methods, constructors and inheritance.</description>
        </item>
        <item>
            <title>Why Was the Computer Invented When It Was?</title>
            <link>http://www.merlot.org/merlot/viewMaterial.htm?id=313825</link>
            <description>This web site gives a detailed account of why the modern-day electronic computer emerged at a particular time in history.</description>
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        <item>
            <title>Analiza JW Player-a kao multimedijalne podr&#353;ke Moodle sistemu za e-u&#269;enje</title>
            <link>http://www.merlot.org/merlot/viewMaterial.htm?id=556423</link>
            <description>Prema definiciji: &#8220;Konvencionalni VoD sistem koristi jedan &#8220;dedicated&#8221; (dodeljeni) kanal za svaki servisni zahtev, koji pru&#382;a klijentu najbolji QoS uklju&#269;uju&#263;i i interaktivne servise, dok  True Multicast VoD sistem klijentima nudi efikasniju transmisiju podataka.&#8220;    &#8220;Servis, video na zahtev (VoD) omogu&#263;ava udaljenim klijentima da ponovo reprodukuju bilo koji video iz velike kolekcije video fajlova sa&#269;uvanih na jednom ili vi&#353;e video Web servera u bilo kom modu i bilo kom trenutku&#8221;; (modifikovano prema: 2. H. Ma, K.G. Shin, and W. Wu, &quot;Best-Effort Patching for Multicast True VoD Service,&#1524;Multimedia Tools and Applications&#8221;, Vol. 26, 2005, pp. 101-122. Prema preporukama uticajnih stru&#269;njaka u oblasti razvoja multimedijske infrastrukture, treba prvenstveno voditi ra&#269;una o ograni&#269;enju sistemskih tro&#353;kova, ali oni ne smeju prekomerno naru&#353;iti kvalitet usluga (QoS &#8211; Quality-of-Service). Pri tom klju&#269;ne komponente se odnose na kapacitet video servera, propusni opseg mre&#382;e i protok, kao i korisni&#269;ke opreme (CPE &#8211; customer premise equipment).</description>
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        <item>
            <title>APPLETS IN TEACHING AS A FUNCTION OF MOTIVATION IN SUPPORT TALENTED STUDENTS</title>
            <link>http://www.merlot.org/merlot/viewMaterial.htm?id=583372</link>
            <description>APLETI U NASTAVI KAO PODR&#352;KA U FUNKCIJI MOTIVACIJE  TALENTOVANIH U&#268;ENIKARezime:U ovom radu autori navode savremene metode u nastavi, kao &#353;to su upotreba  apleta, interaktivnog sadr&#382;aja, animacija i simulacija. Sve pomenute metode direktno uti&#269;u  na kvalitetno izvo&#273;enje nastavnog procesa. Jedan deo rada se bavi i individualizacijom  nastave, odnosno da se omogu&#263;i pristup koji uklju&#269;uje na&#269;ine rada u nastavi sa detetom u  skladu sa  njegovim sposobnostima. Autori navode i neke predloge kako omogu&#263;iti  talentovanim i natprose&#269;nim u&#269;enicima da svoja znanja dopunjuju primenom informaciono komunikacionih tehnologija. Neki od primera koji su navedeni u ovom radu su nastava u  virtuelnoj u&#269;ionici sa velikim brojem apleta i interaktivnog sadr&#382;aja kao i primena sistema  za e-u&#269;enje koji omogu&#263;avaju ovim u&#269;enicima da usvojeno  gradivo koje su sa svojim  prose&#269;nim vr&#353;njacima u&#269;ili u &#353;koli dublje prou&#269;e i primene.Klju&#269;ne re&#269;i: Apleti, simulacija, talentovani u&#269;enici, motivacija, individualizacija nastave.APPLETS IN TEACHING AS A FUNCTION OF MOTIVATION IN  SUPPORT TALENTED STUDENTSSummary:The authors cite contemporary methods of teaching, such as the use of applets,  interactive content, animation and simulation. All mentioned methods directly affect the  quality of the teaching process. One part of the paper, and individualized instruction, or to  provide access that includes ways of teaching with the child according to his abilities. The  authors cite some suggestions on how to enable talented and above average students to  supplement their knowledge by applying information and communication technologies.  Some of the examples cited in this paper are teaching in a virtual classroom with a variety  of applets and interactive content and application systems for e-learning tools that allow  these students to materials that have adopted their average peers were learning at school  further study and application.Key words: Applets, simulations, talented students, motivation, individualized instruction.</description>
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            <title>APPLICATION OF OBJECT-ORIENTED ANALYSIS AND DESIGN IN NAVIGATION SYSTEMS AND TRANSPORT NETWORKS</title>
            <link>http://www.merlot.org/merlot/viewMaterial.htm?id=582271</link>
            <description>Summary: This paper describes the process of UML modeling for solving the traveling salesman problem using one of the metaheuristic-genetic algorithms. This problem is applicable to navigation systems and transportation networks. Static and dynamic diagrams implemented in developing tools for modeling, as well as a description of specific applications and testing are mentioned. With this approach we describe modeling tool that can be used in the development of specific solutions and a way of establishing explicit links between concepts and execution code.</description>
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            <title>APPLICATION UML IN SOFTWARE DEVELOPMENT USING LARMAN  METHOD</title>
            <link>http://www.merlot.org/merlot/viewMaterial.htm?id=583380</link>
            <description>PRIMENA UML-A  U  RAZVOJU SOFTVERA  LARMANOVOM METODOMAbstract &#8211;  This paper presents a simplified Larman method of software development on the example  of a library information system. Larman  method consists of  five phases  of software development:  A  collection of user requirements,  analysis,  design,  implementation and testing.  Library system  was  developed as a web application.  Software system  of library  uses  software  architecture  on  three levels.  It consists  of  threelevels,  namely:  the user interface level,  the level  of application logic and data levels.Sadr&#382;aj &#8211;   U ovom radu prikazana je upro&#353;&#263;ena Larmanova metoda razvoja softvera na primeru  informacionog sistema biblioteke.  Larmanova metoda se sastoji iz  pet faza razvoja softvera:   Prikupljanja korisni&#269;kih zahteva, Analize, Projektovanja,   Implementacije i Testiranja. Sistem  biblioteke razvijen je kao web aplikacija. Softverski  sistem biblioteke koristi tronivojsku softversku  arhitekturu. Sastoji se iz tri nivoa i to: nivoa korisni&#269;kog interfejsa, nivoa aplikacione logike i nivoa  podataka.</description>
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