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        <title>MERLOT Search - materialType=Simulation&amp;category=2267&amp;userId=36101</title>
        <link>http://www.merlot.org:80/merlot/</link>
        <description>A search of MERLOT materials</description>
        <copyright>Copyright 1997-2013 MERLOT. All rights reserved.</copyright>
        <pubDate>Sun, 19 May 2013 20:32:30 PDT</pubDate>
        <lastBuildDate>Sun, 19 May 2013 20:32:30 PDT</lastBuildDate>
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            <title>MERLOT Search - materialType=Simulation&amp;category=2267&amp;userId=36101</title>
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            <title>NASA Learning Objects: Shoot a Cannonball into Orbit! (GRAVITY LESSON)</title>
            <link>http://www.merlot.org/merlot/viewMaterial.htm?id=87085</link>
            <description>CDE Standards for Grade 2 (Physical Sciences 2E) deal with gravity. So does this fun and cool website! Try it out with the kids and then explain the text as needed. As an intro to the site, Isaac Newton was a great scientist and mathematician who lived more than 300 years ago. He understood and wrote about many of the laws of motion that we see at work every day. To explain how one body can orbit another, he asked his readers to imagine a cannon on top of a very, VERY tall mountain. (Our cannon is on a very tall, imaginary lifter that goes up and down, but it is the same idea.)The cannon is loaded with gunpowder and fired. The cannonball follows a curve, falling faster and faster as a result of Earth&apos;s gravity, and hits the Earth at some distance away.</description>
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            <title>Illustrating Plate Tectonics with a  Box</title>
            <link>http://www.merlot.org/merlot/viewMaterial.htm?id=233367</link>
            <description>This activity will take some material and patience. Do the activity in small groups. You will need some cardboard boxes, tape and paper. Easily done!</description>
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            <title>NASA Learning Objects: EngineSim and RangeGames</title>
            <link>http://www.merlot.org/merlot/viewMaterial.htm?id=220226</link>
            <description>EngineSim was developed at the NASA Glenn Research Center in an effort to foster hands-on, inquiry-based learning in science and math. EngineSim is a simulator that models the design and testing of jet engines. The program works in two modes: Design Mode or Tunnel Test Mode. In the Design Mode, you can change design variables including the flight conditions, the engine size, the inlet performance, the turbo machinery compressor and turbine performance, the combustors or burner performance, or the nozzle performance. For a turbofan engine design you can also vary the fan performance and the bypass ratio. When you have a design that you like, you can switch to the Tunnel Test Mode, where you can vary only the flight conditions (airspeed, altitude, and throttle setting). Now for RangeGames: this program uses jet engines to present a variety of math and physics problems. RangeGames includes a &amp;quot;Play Mode,&amp;quot; in which nothing is recorded; a &amp;quot;Learn Mode,&amp;quot; in which you will get several tries at determining the correct answer; and an &amp;quot;Exam Mode,&amp;quot; where you get one chance and your answer is recorded for your teacher. Rate and force problems of different levels of difficulty are included. These are targeted for the high school student. The rate problems deal with how far and how long an airplane can fly on a given amount of fuel. The force problems deal with Newton&amp;rsquo;s laws of motion on takeoff. Graphical feedback is given for each answer choice. </description>
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            <title>The Location of Plates Puzzle</title>
            <link>http://www.merlot.org/merlot/viewMaterial.htm?id=233370</link>
            <description>Have students cut out the printable and then assemble it into the correct form. Ties to CDE Grade 6 Science.</description>
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