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Learning about Tall Tales using Kerpoof

Rating: 5 stars
Used in Course: Not used in course
Submitted by: Lori Parmalee (Teacher (K-12)), May 04, 2011

This is an engaging lesson that incorporates Instrucional Design for Learning, technology, and the Principles of UDL.  The lesson addresses the need of a reader to understand and comprehend varieties of genre.  The objective to identify key characteristics of tall tales is presented quickly and clearly, through multiple means of media and representation.  Students share prior knowledge, listen to examples read aloud, record observations, and participate in class discussions.  They practice identifying key elements through research of their own, by independently exploring a variety of tall tales, noting observations.  A final assessment is performed via creation of a product - a digital story board created and published, which typifies the key elements of a tall tale.

The lesson incorporates a valid use of technology to create an authentic product.  It is project based, makes connections to the real world and allows the sharing of learning with others as students watch, evaluate, and comment upon one another's work.   UDL frameworks are highly emphasized as students are presented with multiple media in the means of read aloud, graphics, animation, and print.  They are asked to think critically, recognize relationships, activate prior knowledge, and synthesize a product as they are provided with models, feedback and support.

Technical Remarks:

Links to Kerpoof worked well.  I am not familiar with digital storytelling and had not previously heard of Kerpoof.  I explored the site briefly and found it to be quite fascinating!

Time spent reviewing site: 40 minutes