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MERLOT II


    

Comment


Material:

High School Art Lesson Plan

Rating: 4 stars
Used in Course: Not used in course
Submitted by: Brian Walker (Teacher (K-12)), Dec 11, 2011
Comment:

This lesson would be a good lesson to implement following the introduction to the elements of art StAIR that you created. Granted: The StAIR was designed for use with middle school students whereas this plan is for high school students. It’s possible that either of these could be “tweaked” for use with students at either level.

Using even a basic drawing/painting program with students can be a great way to introduce color theory to students by having them create digital works of art. Similar lessons can, and often are, taught the old fashioned way with paints, paper/canvas, brushes, etc. Of course, using these older methods would require the students to also manage the physical supplies properly and clean up at the end of an art making session. Depending on where the students are in their art education in your classroom, managing these supplies properly can be a lesson in and of itself. Having students work digitally at the beginning of their color theory can help them focus on just this area of their art education. The lessons on using actual painting supplies, an important lesson, can happen on another day.

The lesson plan calls for the use of a Smart Board but only for sharing of the work the students have completed at the end of the lesson. This technology could also be used at the demonstration phase of this lesson and could even be used by some of the students to create their actual art pieces. Personally, I think the reason why I don’t enjoy creating artwork myself digitally is because I miss the directness that I get from putting a pencil/pastel/paint brush onto a sheet of paper/canvas. With a computer, in order to draw a picture I have to manipulate a mouse that is on the table to my right while the picture itself is up on the computer screen. I suspect that some students may have a similar struggle. Depending on the sensitivity of the mouse itself, this struggle could be further complicated. If the students were given the option to create their digital pieces more directly by using the Smart Board screen as their drawing surface and their finger as the drawing tool these struggles might be alleviated.

Time spent reviewing site: 45 minutes.