Online guide with strategies and technologies for transitioning from face-to-face teaching to online environments. Strategies is further divided, with an overview for engaging with learning theories, designing for e-learning with the principles of universal design, strategies for building games or gamifying course offerings, and best practices for building community and implementing different technologies. The technologies section covers: learning environments, learning objects, activities, gaming, and building community. The tools were selected to potentially enhance synchronous teaching, asynchronous teaching or blended classrooms. The focus is on open or freely available tools but whenever a cost is involved it is indicated.
Type of Material:
Collection
Recommended Uses:
Can be used for homework, developing online materials, and by individuals.
Technical Requirements:
Internet connection.
Identify Major Learning Goals:
Users will learn about e-learning, gamification, concept mapping, library research skills, and online learning.
Target Student Population:
College General Ed, College Lower Division, College Upper Division, Graduate School, Professional
Prerequisite Knowledge or Skills:
Users should have basic computer skills and knowledge in online learning.
Content Quality
Rating:
Strengths:
This is a very large and complex site that covers a number of topics. It demonstrates knowledge of the topic and can be used with many different types of online teaching.
Concerns:
The only concern is the required depth of the site. Most users are looking for an answer and will want to get in and out quickly. The site is so well conceived, however, that these using it must be prepared to spend hours.
Potential Effectiveness as a Teaching Tool
Rating:
Strengths:
The teaching and learning goals are easy to identify and it demonstrates how to apply the information to teach students various concepts that they will need to know for online classes.
Concerns:
Depth and breath of the material covered. Without any prior knowledge of the material's content, new users will likely turn elsewhere, finding the sledding difficult for the time they have to spend on the site. But the content itself appears to be flawless, well documented, and comprehensive.
Ease of Use for Both Students and Faculty
Rating:
Strengths:
Each of the site's subjected are further broken down into other categories. Some of these are again broken down into smaller segments. There should be no apprehension that something has been overlooked or left out.
Concerns:
It is more for instructors than to give as an assignment to students.
Other Issues and Comments:
This is a most elaborate, insightful toolkit than anyone wanting to more about e-learning could benefit from. Anyone interested in the subject matter should spend some time with the site. Any amount will be most helpful, but the more time one has, the greater the benefit will be.
Creative Commons:
Search by ISBN?
It looks like you have entered an ISBN number. Would you like to search using what you have
entered as an ISBN number?
Searching for Members?
You entered an email address. Would you like to search for members? Click Yes to continue. If no, materials will be displayed first. You can refine your search with the options on the left of the results page.
Searching for Members?
You entered an email address. Would you like to search for members? Click Yes to continue. If no, materials will be displayed first. You can refine your search with the options on the left of the results page.