Online guide with strategies and technologies for transitioning from face-to-face teaching to online environments. Strategies is further divided, with an overview for engaging with learning theories, designing for e-learning with the principles of universal design, strategies for building games or gamifying course offerings, and best practices for building community and implementing different technologies. The technologies section covers: learning environments, learning objects, activities, gaming, and building community. The tools were selected to potentially enhance synchronous teaching, asynchronous teaching or blended classrooms. The focus is on open or freely available tools but whenever a cost is involved it is indicated.