- Peer Review: Financial Accounting Jeopardy Games
Financial Accounting Jeopardy Games
- Feb 15, 2009 by Business
Financial Accounting Jeopardy Game consists of four downloadable PowerPoint slide files that simulate round one of the television game show, Jeopardy. Each game has five categories with five questions per topic ranging in value of $100 to $500. Game 1 has the following categories: debit/credits, terminology, worksheet, balance sheet, closing entries. Game 2 replaces closing entries with the bank reconciliation. Game 3 replaces the last column with payroll. Game 4 has categories for accounting principles, terminology, adjustments, balance sheet, and the statement of cash flow.
- Type of Material:
- Drill and practice
- Recommended Uses:
- The ideal use of the materials would be as a suplemnet for a text as an exam review tool in an Introductory Accounting course.
- Technical Requirements:
- PowerPoint 2000
- Identify Major Learning Goals:
The purpose of the Financial Accounting Jeopardy Games is to provide an entertaining way to help students develop declarative knowledge and review of introductory concepts in a principles of financial accounting course. The module encourages particpants to develop quick analytical responses to questions (and place them in the form of a question).
- Target Student Population:
High school or college students enrolled in an Principles of Financial Accounting course.
- Prerequisite Knowledge or Skills:
Students need to have an understanding of basic terminology and accounting principles learned in the first few chapters from a principles of financial accounting course through the accounting cycle, including all three financial statements (balance sheet, income statement, statement of cash flow). Game 2 requires and understanding of how to do a bank reconciliation. Game 3 requires some knowledge of payroll accounting. Game 4 includes the statement of cash flows. Participants also need to know how to play Jeopardy.
The Financial Accounting Jeopardy Games is self-contained and summarizes information in an excellent way to make reviewing introductory financial accounting concepts entertaining. Content provided is both accurate and relevant for an introductory principles of accounting course that uses a preparation focus. The amount of information contained in the review is adequate and integrates concepts well. The learning format is somewhat new to accounting pedagogy and very adaptable to other curricula.
Not necessarily a concern, but users do need to know that some of the items are repeated from game to game. In addition, only a limited number of questions are available. However, instructors can easily modify the game to suit their own needs as some of the answers appear to be text-specific.
Potential Effectiveness as a Teaching Tool
While learning objectives and prerequisite knowledge have not been explicitly identified, the categories indicated on slide 2 of each game provide a basis for what the game is reviewing. The slides can easily be adapted to cover any content an instructor desires. The games are very efficient and provide an effective review of accounting concepts. Questions appear to increase in difficulty as the dollar value increases. The modue is fun and very easy to use. Most students will very likely be aquainted with the format of Jeopardy. As a result the Jeopardy Game successfully takes accounting outsite of its usual format. The module is easily adaptable to other curricula. In fact, the author encourages such adaptations.
Learning objectives and prerequisite knowledge could easily be added as notes to the second slide of each game. In the absence of objectives, instructors very likely will need to review the content of each category to make sure that concepts addressed are those desired to be emphasized. However,content can easily be modified so that it meets an instructor's specific needs.
Ease of Use for Both Students and Faculty
The Jeopardy games are easy to use and very engaging. The slides are visually appealing. The game show host (instructor) can click on any cell from the game grid to bring up a statement for which a question is to be posed. Clicking on the return button in the lower right hand corner of the screen returns the host to the jeopardy game grid. Cells dim (change color) to indicate prior use. Cell dimming is retained when View Show is exited, so that as long as the file remains open within PowerPoint, the game can be resumed from the point of exit. Key terms are highlighted in a different color in feedback that confirms the correct response.
While one can easily figure out how to execute the game, instructions would be helpful if they had been included as a note to the title page. An example of one of these instructions might be, Used cells only dim upon being accessed from the jeopardy game slide."
The following suggestions would improve the game:
The game number should be added parenthetically somewhere on the title slide, perhaps after the subheading Accounting Review.
Instead of an A preceding the feedback response (e.g. correct response posed as a question that the student gives), should be a Q. In jeopardy the answer is given as a statement and the contestant poses the question. The game show host says The answer is ? and the participant responds with a question, What is? The game has been designed in this format, so, to be consistent, the feedback to determine that the correct question was posed should begin with a Q.?
Capitalization and a combination of upper/lower case have been used inconsistently from statement to statement.
Although a minor point, some text boxes could be better centered on the slides. The typical "6 by 6" readability test is frequently violated. Many slides would be difficult to read in a class that only has a normal television screen and in that case the fonts would need to be increased in size.
The contrast between already used and unused questions needs to be more apparent. Students sitting beyond row two in a traditional 8-row classroom could not discern used and unused questions.
A few of the feedback response text boxes may be too low on some of the slides. Depending on where the projection screen is located in a classroom, some students might have difficulty seeing the feedback.
In Games 1, 2, and 3, the text for the Balance Sheet 200 statement needs to be centered better. When Balance Sheet 500 was selected, both the statement and question appeared.
In Game 4, the question for Balance Sheet 200, scrolls off the screen and needs to be reduced.
Not necessarily a concern, but a feature of which users should be aware is that the file must be closed out of PowerPoint and reopened in order to restart the game completely over.
When reviewed online with the latest version of Internet Explorer, run time errors due to "object expected" and "syntax errors" occurred. While not a prohibitive problem, these errors are somewhat of a nuisance. The author might want to include instructions on the homepage advising users to download the presentation first and then open it offline with Powerpoint.