Course ePortfolio
Technology Trends and Instructional Design
This course will explore the use of games and simulations: the evaluation, design, and infusion of games and simulations in instructional settings. Students will create a process for using multimedia and visual basic applications for developing instructional materials, presentations, and games.
Prerequisites
None.
Pedagogical Approach & Learning Outcomes
Pedagogical Approach
Constructivist, Inquiry-based learning. Instructor is the guide on the side, instead of the sage on the sage. Students are expected to take initiative and responsibility for their own learning.
Learning Outcomes
Students will describe and assess the use of the following topics within the field of instructional design and apply their understanding to develop a course of study.
- Online Learning
- Web 2.0 Tools
- Instructional Technology
Assessment & Other Information
Assessment
Students will be assessed on their responses to prompts and development of assignments and research.
Other Information
None
Course Resources
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Student Support for Online Learning (Collection)
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How to Create an Online Course (Workshop and Training Material)
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Teaching Online Pedagogical Repository (TOPR) (Reference Material)
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Online Training Needs Assessments: How to Measure Learning Performance Effortlessly (Reference Material)
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Digital Media/Online Learning (Collection)
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Web 2.0 Tools in Education: A Quick Guide (Open (Access) Textbook)
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Digital Campfires: Innovations in Helping Faculty Explore the Online Learning WildnessCitizenship and Web 2.0 Tools (Open (Access) Journal-Article)
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Web 2.0 for Teachers (Collection)
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Fear 2.0: Are We Stagnating? (Presentation)
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Instructional Design (Reference Material)
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How to become an instructional designer (Reference Material)
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The Encyclopedia of Educational Technology (EET) (Reference Material)
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Converting Long Form eLearning Courses to Short-Form: An Invitation to Microlearning (Reference Material)