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This is an Open Course published by Tufts University as part of their Open CourseWare Program. This course updates and replaces Three-Dimensional Modeling, Animation and Rendering Using Blender 3D Software (2006), previously on Tufts OCW. In this course we will explore basic mesh modeling, applying textures and materials to 3-D...
This is an Open Course published by Tufts University as part of their Open CourseWare Program. This course updates and replaces Three-Dimensional Modeling, Animation and Rendering Using Blender 3D Software (2006), previously on Tufts OCW. In this course we will explore basic mesh modeling, applying textures and materials to 3-D objects, lighting, animation and rendering. This course should provide a good basis for further independent study in architectural, engineering, and theatrical modeling and game design. This course is self-paced, meaning that you can pick and choose the Learning Units, Video Tutorials or PDF tutorials as you see fit. The sequence of Learning Units are a suggested path of learning Blender but you are welcome to use this material in any way that suits your purposes. Course Description The Blender 3D Design course is intended to offer students an introduction to the world of computer generated 3-D modeling and animation. As an introductory course, it provides a basic understanding of the skills and techniques employed by 3-D designers in a wide range of applications. There are 2 progressive levels of study in this course: Beginning Level and Intermediate Level. Learning Units 1 through 12 comprise the Beginning Level Course and Learning Units 13 through 24 comprise the Intermediate Level Course (Note: The Intermediate level Course is currently under development.) All of the course material for this course is located on this web site or on other web sites. To take this course, you must have access to a personal computer on which you can download all of the required software (free) and execute all of the required assignments.