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Engine for Virtual Learning including tools, standards and new learning approach according to Predictable and Unpredictable Events.

Engine for Virtual Learning including tools, standards and new learning approach according to Predictable and Unpredictable Events.

This presentation describes prerequisites to produce an Engine for virtual learning which main objectives is create new learning approach according to Predictable and Unpredictable Events. What tools will learners use? What standards will apply? What new learning approaches may result as a function of the proposed engine? These are the scope of our proposal. To understand the wide scope where the proposed engine applies we describe three scenarios: 1.    Virtual Tutor where Simulation is used to trigger iterative interactions and create required environment for virtual learning. 2.    Scenario for Robot handling where number and types of semantic rules are defined according to cumulated knowledge acquired by performing more serious games. 3.    Scenario to predict how the particle is... Show More
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