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Search > Material Results >

2005 - A Game for Macroeconomists


2005 - A Game for Macroeconomists

Logo for 2005 - A Game for Macroeconomists
This is an interactive game from the publishers of the Mankiw economics textbook which allows the student to take the role of American President, setting rates of taxes and government spending and viewing the effects on a variety of indicators with a view to maximising the macroeconomic performance of the economy.
Material Type: Simulation
Date Added to MERLOT: August 31, 2001
Date Modified in MERLOT: April 27, 2013
Submitter: Cathy Swift



Primary Audience: College General Ed
Mobile Compatibility: Not specified at this time
Language: English
Cost Involved: no
Source Code Available: no
Accessiblity Information Available: no
Creative Commons: unsure


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Discussion for 2005 - A Game for Macroeconomists

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Avatar for Sunita Kumari
3 years ago

Sunita Kumari (Faculty)

I have used this simulation as a discussion topic with my online students where they play the game for a number of times and record their terms, inflation rate, unemployment and how they find the data reflecting on their popularity votes. Students enjoy it tremendously and become more aware of how difficult it is to run the economy at a national level while seeing before their very eyes how all the variables/concepts interact with each other

Technical Remarks:

Must ensure that the Plug-in is installed to use it. Plug-in is available at the simulation website.

Time spent reviewing site: 10 minutes
Used in course