The Evolution Game
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MERLOT II




        

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The Evolution Game

        

The Evolution Game

Logo for The Evolution Game
Functionality is the essence which biomimics seek to emulate from nature, for example how the structure of gecko feet allow it to climb walls without using glue or how termite mounds regulate temperature without external energy. In this game, students learn about the processes of evolution, natural selection and ultimately, how adaptation leads to functionally advantageous design.  Theoretically, students will be competing for food while using the concept of adaptation.  In this activity,... More
Material Type: Simulation
Technical Format: HTML/Text
Date Added to MERLOT: April 30, 2013
Date Modified in MERLOT: January 15, 2014
Authors:
Submitter: Lizzy Tello
Keywords: biomimicry, natural selection, evolution

Quality

  • Reviewed by members of Editorial board for inclusion in MERLOT.
    Editor Review
    Very good quality; in queue to be peer reviewed
    avg: 5 rating
  • User review 3 average rating
  • User Rating: 3 user rating
  • Discussion (1 Comment)
  • Learning Exercises (none)
  • Personal Collections (none)
  • Accessibility Info (none)

About

Primary Audience: Grade School, Middle School
Mobile Compatibility: Not specified at this time
Language: English
Cost Involved: unsure
Source Code Available: unsure
Accessiblity Information Available: unsure
Creative Commons: unsure

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Avatar for aleia murray
1 year ago

aleia murray (Student)

This game has an interesting premice wherein students make paper airplanes and fly them to touch a box filled with paperclips; each round, surviving students are allowed to modify their airplane. This continues until there is only one or two survivors. The changes that the planes undergo represent evolution. Although the game sounds fun, it sounds as if it would result in a reduction of diversity, which is not an example of evolution at all. It would require some serious modification if it were to be a decent model of evolution.