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MERLOT II




        

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Pavlov's Dog

        

Pavlov's Dog

Logo for Pavlov's Dog
In this game, you will find out if you can train a dog to drool on command! Ivan Pavlov's description on how animals (and humans) can be trained to respond in a certain way to a particular stimulus, has drawn a tremendous amount of interest ever since he first presented his findings. His work paved the way for a new and objective method of studying animal and human behavior.
Material Type: Simulation
Technical Format: Flash
Date Added to MERLOT: August 08, 2003
Date Modified in MERLOT: June 18, 2014
Author:
Submitter: Karin Svanholm

Quality

About

Primary Audience: Middle School, High School
Mobile Compatibility: Not specified at this time
Technical Requirements: Flash Plug In
Language: English
Material Version: 6
Cost Involved: no
Source Code Available: no
Accessiblity Information Available: no
Creative Commons: unsure

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Discussion for Pavlov's Dog

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Avatar for Adena Rottenstein
5 years ago

Adena Rottenstein (Faculty)

This Flash presentation is a fun way for students to play with the principles of classical conditioning with a virtual dog. However, I think it would be important to review the concepts first, before introducing the learning object. Otherwise, students may become frustrated by the lack of instructions with the material.

Technical Remarks:

Very easy to use, but you must have Flash.
Time spent reviewing site: 30 minutes

Avatar for Jay Holden
5 years ago

Jay Holden (Staff)

I found this learning object to be very helpful in teaching classical conditioning and learning. A student actually referred it to me and I have since used it as supportive learning material in my course. I think it is provides good quality content, is an effective tool, is easy to use, and is fun!

Technical Remarks:

Need Flash 6
Time spent reviewing site: 2 hours
Used in course