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| Description: |
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Objects are drawn in the first quadrant of body axes x,y,z. Positions are described in terms of both body angles and Euler angles. For simplicity, equal body angle rotations are made. Rotation direction cosine arrays are calculated and three two-dimensional projections are made.
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| More information about this material: |
Primary Audience:
College General Ed
Mobile Compatibility:
Not specified at this time
Technical Requirements: Willing to learn some MathML
Language:
English
Cost Involved:
no
Source Code Available:
no
Accessiblity Information Available:
no
Copyright:
yes
Creative Commons:
unsure
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Workflow status (under review)
Comments (none)
Learning Exercises (none)
Personal Collections (1)
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