eSports with Tennessee State University
eSports with Tennessee State University
The Rise of Gamification and eSports in Higher Education: [EDAD 6580]
Tennessee State University: Instructor Dr. Robbie Melton and Co-Instructor Dr. Effua Ampadu Explore and Experiment Open Educational Resource Course.
The Nature of the Course: This online course examines a wide variety of eSportgames and the importance of Gamification in Higher Education across all disciplines (Education, Business, Psychology, Health Sciences, STEM, Communication, Student Services, Creative Arts, etc.). The E in eSports is for education and in this course, we will connect gaming with the world of academia. Moreover, we will examine how the gaming world and how it introduces students to the importance of group work, competitiveness, strategic thinking, spatial skills, and self -expression. The principles of eSports which are integrity, well-being, fair play, respect, and positive enrichment will help students become world leaders and strategic thinkers through daily skill development of gameplay. This course will research the connection between eSports gamification and the world of Higher Education through interactive play. In the class, the student will use their own SMART technologies for eSporting play. The devices that can be used is a mobile device, console, or computer. This course will include guest presenters and players from across eSports.
This course explores the role, style and function of leaders in the context of education. The course studied the exploration and experimentation of gamification and eSports. The Exploration and Experimentation theories give Gamification and eSports new and efficient new ways to teach and connect with students in Higher education. The course went over leadership and leadership styles of well-known leaders in the world of Gamification and eSports were examined. These high performing leaders act with integrity, fairness and honesty, in an ethical manner. They understand, respond to, and influence the personal, political, social, economic, legal, and cultural relationships in the Higher education community.
This open textbook course being utilized in Educational Technology Department targeted towards Business and industry leaders who are students got the chance to find the importance of gamification and eSports in education. The course by Dr. Robbie Melton and co instructor Dr. Effua Ampadu at Tennessee State University was a success. The open textbook provides opportunity to students to start class on time because the materials were free too students. The main motivation to adopt an open textbook course was to create an quality, equal and free opportunity to all students.
Questions? Email eSport@Tnstate.edu
eSports in Education : Exploring Educational Value in eSports Clubs Richards, Paul (2020)
Description: The intersection between esports and education is a place where innovation and excitement flourish. From a perspective of acceptance and encouragement, parents and educators have the chance to find common ground that can help students excel in a sport they are passionate about.
Supplemental resources: List resources including online homework systems was to Play and explore gamification and eSport games. Childhood games to daily games like Candy Crush and Mind Craft interactive studies games like the professional Call of Duty and Fortnite
Cost savings: No Cost
Accessibility statement: https://ptzoptics.com/esports/
Universal Design for Learning statement: OER is part of our inclusive strategy to serve the diverse learning needs of Tennessee State University students.
Course Number: EDAD 6580 The Rise of Gamification and eSports in Higher Education
Learning outcomes: Student learning outcomes for the course. The diverse class of many majors like Business, Education, Physchology and more. Gave wide range of opportunity to explore and experimentation through the world of gamification to students in all who study all majors.
Teaching and learning impacts:
I Collaborate more with other faculty Yes
I use a wider range of teaching materials: Yes
I believe my students' learning has improved
I believe student retention has improved : Yes
There have been unexpected results: Yes. Learn became fun again
The main motivation for adopting an eSports Team is it helps students
- Hand-eye coordination.
- Improved attention & visual acuity.
- Improved basic visual processing and executive function.
- Problem solving & strategy skill development.
- 71% of parent report gaming having net positive effects on grades
- Boosts self-confidence and player socialization.
Institutional Support for eSports: Campus supported of eSports helps leadership to engage with their fellow students. Research shows that Students that play videos games have a far much better chance of navigating through complex psychological issues compared to those that do not actively participate in video games.
- Video Editing
2. Software Development
- Software Engineering
- Project Management
- Event Management -
4. Customer Service
- Account Management
- Customer Service
- Camera Operators
- Network engineers
- Tournament admins -
- Community Management
- Public Relations
The business side of esports needs knowledgeable professionals that know how to not only drive their company forward, but also the industry at large.
- Business Development - This sector is a key one to any company. People in business development are champions of building new customers, driving more revenue for the company and growing the business. It should go without saying, but this is a job for people with multiple years experience behind them, except in rare cases when companies hire new biz dev candidates to work under more experienced managers. Here are the skills that’ll help you succeed in business development:
- Problem-solving skills
- Being a creative thinker who can come up with new ways to grow the business
- Negotiation skills - with customers, suppliers and other entities
- Human Resources