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193-216 of 912 results for discipline "Language"

This course is an introduction to the interdisciplinary study of commercial videogames as texts, examining their... see more

This course serves as an in-depth look at literacy theory in media contexts, from its origins in ancient Greece to its... see more

This class will explore the cultural history and media industry surrounding the masculine drama of professional... see more

This course focuses on a number of qualitative social science methods that can be productively used in media studies... see more

This course fulfills the first half of the Comparative Media Studies workshop sequence requirement for entering graduate... see more

How can we harness the emerging forms of interactive media to enhance the learning process? Professor Miyagawa and... see more

History of Media and Technology addresses the mutually influential histories of communications media and technological... see more

This course focuses on novels and films from the last twenty-five years (nominally 1985–2010) marked by their... see more

This course centers on historical eras in which the form and function of media technologies were radically transformed.... see more

This class does intensive close study and analysis of historically significant media "texts" that have been considered... see more

This class addresses important, current debates in media with in-depth discussion of popular perceptions and policy... see more

This course examines the social, cultural, economic, and political aspects of digital games. Topics include the... see more

Run as a workshop, students collaborate in teams to design and prototype games for social change and civic engagement.... see more

CMS.611J / 6.073 Creating Video Games is a class that introduces students to the complexities of working in small,... see more

This course examines the interplay of art, science, and commerce shaping the production, marketing, distribution, and... see more

This course is built around practical instruction in the design and analysis of non-­digital games. It provides students... see more

An historical examination and analysis of the evolution and development of games and game mechanics. Topics include a... see more

This course provides practical instruction in the design and analysis of non-digital games. Students cover the texts,... see more

The television landscape has changed drastically in the past few years; nowhere is this more prevalent than in the... see more

This course will serve as an introduction to the interdisciplinary academic study of videogames, examining their... see more

This course explores the ways in which humans experience the realm of sound and how perceptions and technologies of sound... see more

In this course students create digital visual images and analyze designs from historical and theoretical perspectives... see more

This seminar is a space for collaborative inquiry into the relationships between social movements and the media. We'll... see more