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Computer Science Community Portal

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Welcome ~ From the Editor


Computers, Software, & Applications Conference


Special track: Computing Education and Learning Technologies (CELT)

                 Turin, July, 2017



Computer networks are based on passing messages from computer to computer. This sounds simple in principle, but in practice all sorts of contention and bottlenecks can occur.This activity gives some first hand experience of such issues, with a game for a group of students.

Routing and Deadlock in Networks in MERLOT

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