This is an interactive bingo-type game designed to help the user test knowledge of nutrition terms. The subject matter includes introducing basic knowledge of common terms. It is presented as a bingo-type game with immediate feedback. The game may be played over and over without exiting the site until the terms are learned. No glossary of terms is included. The general learning goal is to provide a review of nutritional terms. The author is James Kirk, Professor of Human Resources, of Western Carolina University. There are no costs involved.
Type of Material:
This learning resource is classified as drill and practice.
This game may be used in the conventional classroom to teach common nutrition terms with class interaction. It will be equally as beneficial to online students as they individually learn the terms.
The technical requirements include the Macromedia Flash player. Audio capability is required for immediate feedback of sounds indicating right or wrong answers.
Identify Major Learning Goals:
After completing the learning resource, the learner should be able to identify the use of 24 common nutritional terms.
Target Student Population:
This learning resource would be beneficial to any student who is studying nutrition (High school students, college students, nurse aide students, or any other student in a vocational program including students studying biological and food science.
Prerequisite Knowledge or Skills:
Material from this learning resource could be used to enhance learning of common nutritional terms. However, the learner would need some beginning knowledge or otherwise, the learner would just be guessing and not reinforcing current knowledge.
The content is valid, reliable, and accurate
Current terms are included
Twenty-four (24) commonly understood terms are included
The resource does present basic information on which further building of knowledge is appropriate.
It covers simple material. There are no other links to this resource.
The light blue font color on a dark blue background on the game's home page may be difficult for some to read.
The student is limited to these same terms and it would be good to have more terms on the second or third time played. A building of complexity would be helpful to the learner.
There are several mispelled words that need attention
Potential Effectiveness as a Teaching Tool
The game may be a useful learning tool for students who have
difficulty remembering terms.
The game is a fun way to learn terms that could otherwise be
considered boring. It provides a creative method of learning.
The resource does engage the learner by giving immediate feedback of two different sounds (different for correct and incorrect responses).
The material could be used to review or further enhance basic nutritional content.
It appears that the learner can only play these same 24 terms over & over, making the game limited. The other concern is the misspelled words.
Ease of Use for Both Students and Faculty
The game is easy to navigate.
The player is notified if an answer is correct or incorrect by
musical sounds as well as the score.
There are no distracting elements.
No instructions are needed.
No other concerns.
Other Issues and Comments:
It was an easy to play, fun game of bingo. Nutrition can be a "dry" topic, but this is an interactive way to learn the topic.
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