This tutorial offers an interactive means to communicate how to assess blood pressure, including the proper technique and common errors. The tutorial includes sound clips of the different points in which to gauge the blood pressure, as well as three simulated cases and a post-quiz. This module offers great interaction with a Flash video.
Type of Material:
Adjunct to a skills training lab, stand alone learning tool or refresher.
Flash player to view the tutorial, speakers to hear sound clips
Identify Major Learning Goals:
Student is able to learn and identify the proper technique for obtaining a blood pressure on a live patient, as well as learning the most common errors and how to avoid them. Student can test themselves through the use of simulations and the post-quiz
Target Student Population:
General medical personnel such as nurse assistants, unlicensed assistive personnel or aides. Good for the entry level nurse.
Prerequisite Knowledge or Skills:
Basic anatomy and entry level medical terminology.
Evaluation and Observation
Information provided in step-by-step instruction; information is clear and concise; simulations help students a lot! Great photos. Wording is clear and understandable. Short list of online resources provided.
A glossary of terms which would help the novice learner.
Potential Effectiveness as a Teaching Tool
This is a very clear and concise module, and it is easy to see how its set-up would help students understanding the meaning of each step. Simulations are a nice added feature.
Might be a bit difficult for the novice learner. Not much introductory information. Strictly skill focused.
Ease of Use for Both Students and Faculty
The Flash movie format is very easy to follow and navigate. The simulations used an interactive "pumping" of the blood pressure cuff, which was as easy as a point-and-click interface. Graphics are of good size.
It took a couple of tries to totally understand when to click during the simulations. Maybe better verbage could be added to further describe what the user should be clicking and when.