This course presents a general overview of the evolution of digital circuits towards microcontrollers. It focuses mainly on using the Arduino board as a platform to quickly build hardware prototypes and program them.
Arduino is an open-source prototyping platform that facilitates the process of developing electrical systems and program them
the objective of this course is to learn the basics of electrical and Computer Science Engineering via prototyping, get familiar with the Arduino board and learn how to interface and programmatically control the different electrical components connected to it. The course focuses mainly on the practical side by working with real Arduino boards, but it highlights also the virtual world where it is possible to create Arduino programs and simulate them in the absence of real boards
Type of Material:
Usage include in-class, in a workshop or training program
MS PowerPoint; Star Office; Open Office
Identify Major Learning Goals:
• Learn the basics of electronics and computer science through programing the Arduino board
• Make hardware communicate with the outer world via sensors
• Learn to control various electrical components
Target Student Population:
Middle School, High School, Graduate School, College General Ed, Professional
Prerequisite Knowledge or Skills:
Basics of Electronics & programming
The material is informed by scholarship, is current and relevant and integrates the concept from basic Physics concepts to Arduino. The material can be adapted in several use points from in-class to a workshop/training section. It introduces very well the Arduino platform and has a rich list of electrical components to deal with
The material cannot be used on its own. It has to be used in conjunction with a lecture and by this it does not have full demonstration of the concept. A learner not grounded in Physics can really not independently learn the use of Arduino with the presentation alone.
Potential Effectiveness as a Teaching Tool
The learning objectives are clear and it builds progressively from prerequisites and prior concepts. Can be used to write assignments for learners because of the various sample cases and scenarios it present.
Some of the concepts need prior understanding and other materials to understand and apply. A learner may not be able to learn so much in a short time except there is prior understanding of the other concepts not in the presentation.
For the presenter, this material is not enough and he must have a level of expertise to be able to teach it.
It would be great if additional details are provided in the PPT comments to help anyone considering using this material in a course.
Ease of Use for Both Students and Faculty
Its ease of use stems from use of a generic application (MS Powerpoint) for presentation and which can be downloaded and used offline. It is also designed with an engaging visual appeal for the learner.
The instructions are insufficient and without an accompanying lecture or illustration, it may be difficult for a learner.
Other Issues and Comments:
Generally, good practical presentation to learn and apply Arduino
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