Organizations have a need for effective training. Training designers have to be able to design effective eLearning to meet those needs. This is difficult because designing successful eLearning is part art and part science, involving the use of learning and training theory and an understanding of the knowledge and/or skills to be taught. The design also has to be completed within the constraints involved in all phases of the training design and implementation. Further complicating the process is the diversity of equipment, tools, and techniques involved. A final complication is the fact that there is no one-size-fits-all approach to the design of eLearning. Each course is unique. However, there is a general process whereby the designer balances the elements involved. If the designer does everything correctly, there is a greatly improved chance that the result will be effective eLearning.
This article provides an overview of the context and process of elearning design and introduces the notion of elearning as both an art and science.