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- Peer Review: Team building activities and games
Peer Review
Team building activities and games
- Reviewed:
May 19, 2025 by Business
Ratings
- Overview:
The website offers a wide range of team-building activities designed to improve collaboration, communication, and trust among team members. It includes various games and exercises tailored to different group sizes and objectives, serving as a valuable resource for trainers, educators, and team leaders. Key features of the site comprise detailed instructions for each activity, along with insights into the specific skills they aim to develop, such as problem-solving and leadership. These activities can be utilized in corporate training sessions, educational environments, or community events to create a cohesive and motivated team atmosphere, ultimately enhancing group dynamics and productivity.
There are 31 different teambuilding exercises included.
- Type of Material:
Collection
- Recommended Uses:
- The recommended uses for the team-building activities from the Training Course Material website are primarily in-class and team-based settings.
- These activities are designed to be interactive and collaborative, making them ideal for group participation rather than individual or homework assignments.
- Technical Requirements:
Mozilla/Firefox Version 134.0, Chrome, Safari used
- Identify Major Learning Goals:
1. The student will be able to improve verbal and non-verbal communication skills by guiding a blindfolded teammate through obstacles in "Minefield" and by working together to create a cohesive drawing in "Team Drawing."
2. The student will be able to strengthen problem-solving abilities by designing the tallest freestanding structure in "The Marshmallow Challenge" and by identifying disruptions in team tasks during "Sabotage."
3. The student will be able to foster trust and collaboration by untangling themselves in "Human Knot" and by relying on teammates to navigate challenges in "Flying Ball."
4. The student will be able to strengthen problem-solving skills by identifying and addressing deliberate disruptions in a team task.
5. The student will be able to develop negotiation and persuasive skills by advocating for their assigned "country" in a competitive group activity.
6. The student will be able to enhance creative problem-solving by designing and building the tallest freestanding structure with limited materials.
- Target Student Population:
- This is useful for upper-level high school, lower and upper-level undergraduate, and graduate in any discipline using teams.
- Also in professional settings
- Prerequisite Knowledge or Skills:
No prerequisite knowledge or skills are noted, but it would be helpful if the facilitator was familiar with teambuilding exercises. Facilitators should always consider the need to reflect on the activity, what was learned, and what applies to the workspace.
Content Quality
- Rating:
-
- Strengths:
- Additional drop-down instructions are available for every exercise.
- The time required and tools or items needed for the exercise are listed.
- An overview is provided for each exercise.
- All teambuilding exercises highlight what each exercise provides such as coordination, collaboration, for groups that already know each other, and so on.
- Their engaging design, minimal resource requirements, and emphasis on reflection ensure that participants have meaningful and enjoyable learning experiences.
- These features collectively make the materials an asset for fostering collaboration, communication, and trust in diverse group settings.
- Concerns:
- While the Training Course Material website provides high-quality, accessible, and engaging team-building activities, there are areas where improvements could enhance their overall quality.
- The activities are presented as standalone exercises, with no suggested progression or sequencing for building skills incrementally.
- Certain activities, such as "Stereotypes" or "Claim Your Country," may inadvertently reinforce biases or create discomfort if not handled carefully.
- The materials do not provide structured methods for assessing participant learning or measuring the success of the activity.
- Without tools for evaluation, facilitators may struggle to determine whether the learning objectives have been met or how to improve future implementations.
- Issues such as the lack of visual aids, limited facilitator guidance, and potential inclusivity concerns highlight the need for thoughtful adaptation and supplementation by facilitators.
- Addressing these limitations could further elevate the effectiveness and versatility of the materials.
Potential Effectiveness as a Teaching Tool
- Rating:
-
- Strengths:
- The learning materials are highly effective in promoting student learning due to their emphasis on active participation, soft skill development, and real-world application.
- Their engaging design, adaptability, and inclusivity ensure that students remain motivated and invested throughout the activities.
- Most activities are designed to be inclusive, encouraging participation from all students regardless of background, experience, or skill level.
- Facilitators can easily modify activities to accommodate individual needs, ensuring everyone feels valued and engaged. Activities such as “The Marshmallow Challenge” encourage creative thinking and collaboration, while “Sabotage” builds resilience and strategic decision-making.
- The activities are specifically designed to break down barriers and build trust among participants.
- Games like “Who Said That?” and “Human Mannequins” foster interpersonal connections, helping students develop stronger relationships and a sense of belonging within the group.
- The variety of activities caters to different learning styles, ensuring inclusivity. Kinesthetic learners benefit from physical games like “Minefield,” while reflective learners thrive in discussions following activities like “Stereotypes.”
- Additionally, the focus on reflection and collaboration helps solidify learning outcomes, making these materials a powerful tool for fostering personal and professional growth.
- Concerns:
- Learning Objectives: Not explicitly stated, making it difficult for students and facilitators to align activities with desired outcomes.
- Prerequisite Knowledge: Assumptions about participant readiness are implicit rather than explicit, potentially leading to mismatches.
- Curriculum Integration: Limited alignment with formal educational standards or measurable learning outcomes reduces usability in structured settings.
- Efficiency: Variability in time requirements and facilitation needs impacts the consistency of learning experiences.
- Measurement of Outcomes: Lack of assessment tools makes it challenging to evaluate the effectiveness of the activities or measure student progress.
Ease of Use for Both Students and Faculty
- Rating:
-
- Strengths:
- The variety of exercises allows facilitators to pick what is going to be effective for them as instructors/facilitators, for the context, and for the participants.
- The outstanding usability of the learning materials lies in their simplicity, adaptability, and accessibility.
- Clear instructions, minimal resource needs, and quick setup make them easy to implement, while their engaging design and inclusivity ensure broad appeal and participation.
- These features collectively create a user-friendly experience that empowers facilitators to deliver impactful team-building activities with confidence and ease.
- Concerns:
- Facilitators should be aware that some activities, such as Turn the Tablecloth, may require certain types of clothing (for example, no skirts or dresses, slacks only) for females.
- It is recommended to review these ahead of time, before they are planned, to understand what might be appropriate.
- Other Issues and Comments:
- While the materials are generally easy to use, these usability concerns highlight areas where improvements could enhance their effectiveness.
- Issues such as the lack of visual aids, limited facilitator guidance, and potential exclusivity for physically challenged participants could pose challenges for facilitators.
- Addressing these concerns would make the materials more versatile, inclusive, and impactful for a wider range of users.
- Creative Commons:
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