Bookmark Collection
INF 171
INF 171
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Collection Content
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The Most Valuable Esports Companies 2020 (Open (Access) Journal-Article)
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The Business of eSports (Reference Material)
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eSports: Business Models (Reference Material)
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History of Black Women in Gaming & Esports (Reference Material)
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BLACKS HISTORY IN GAMING & ESPORTS Rev 3 (Reference Material)
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Gscience | How to avoid esports related injuries (Development Tool)
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Esports: A Guide to Competitive Video Gaming (Open (Access) Journal-Article)
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Regulating fixed-odd betting on esports (Case Study)
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Recognizing ESports as a Sport (Open (Access) Journal-Article)
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Collegiate Esports (Case Study)
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Will esports be in the 2021 Tokyo Olympics? (Open (Access) Journal-Article)
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Government Uses Esports Methods to Expand Its Mission (Reference Material)
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Gscience | Ergonomics - How to sit correctly whilst gaming (Development Tool)