Material Detail
Predicting Undergraduate Students’ Acceptance of Second Life for Teaching Chemistry
This study used the technology acceptance model to explore undergraduate students’ perceptions of the virtual world of Second Life (SL) and their intention to use it to learn a chemistry concept. A total of 136 undergraduate students participated in the study by completing a learning task in SL and a self-report measure consisting of 6 variables: perceived ease of use, perceived usefulness, perceived enjoyment, facilitating conditions, attitude,...
Show MoreQuality
-
Editor Reviews
- User Rating
- Comments
- Learning Exercises
- Bookmark Collections
- Course ePortfolios
- Accessibility Info