Virtual Worlds: A Second Life Beginner's Guide
This free textbook introduces virtual worlds in general and Second Life in particular. It covers a range of topics ranging from basic movement and building techniques to some theories on virtual identities. Contents: 1) Introduction. 2) First Steps in Second Life. 3) Building your own world - 3D model creation in Second Life. 4) Who are you? Identities, trust and interaction in virtual environments. 5) Code is Law - Rules, laws and boundaries of the game. 6) Economy: Business, micro-entrepreneurship, advertising. 7) Second Life as teaching and learning space. 8) Risks and opportunities of in-world engagements. 9) Politics & campaigning. 10) Media in Second Life: In-world media, Reporting about Second Life. 11) Building your own world II. 12) Literature. 13) Shortcuts.