Algorithms and Data Structures
This is a college-level introductory textbook of algorithms and data structures with application to graphics and geometry. This textbook, released under a Creative Commons Share Alike (CC BY SA) license, is presented in its original format with the academic content unchanged.
- Part I: Programming environments for motion, graphics, and geometry
- Part II: Programming concepts: beyond notation
- Part IV: Complexity of problems and algorithms
- Part V: Data structures T