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Figure/Ground interview with Ian Bogost

Figure/Ground interview with Ian Bogost

Dr. Bogost was interviewed by Laureano Ralon on June 25th, 2011 as part of the Figure/Ground Communication scholarly interview series: Ian Bogost is a video game designer, critic and researcher. He is a professor at the Georgia Institute of Technology and a founding partner at Persuasive Games. His research and writing consider video games as an expressive medium, and his creative practice focuses on games about social and political issues, including airport security, consumer debt, disaffected workers, the petroleum industry, suburban errands, pandemic flu and tort reform. He is the author of Unit Operations: An Approach to Videogame Criticism and Persuasive Games: The Expressive Power of Videogames as well as the co-author of Racing the Beam: The Atari Video... Show More


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