Material Detail

"Building a "Serious Game" for Education" icon

Building a "Serious Game" for Education

'We all know how it works in the animal kingdom: when you watch two leopard cubs play, for example, you expect that it's not simply about fun and pleasure. It's about honing skills; it's about figuring out hierarchy. And yet, with humans, we often forget that play is serious. We dismiss play and games as "sheer entertainment," distinct from life-lessons and skill-building.  That's not to say that games haven't had a long history of being used for education. Think Oregon Trail. Think Math Blaster.  But proponents of "serious games" want us to think bigger.  "Serious games" take on a specific problem -- a real-world problem, not a "the princess is not in this castle" problem, if you get what I mean. Serious games like EVOKE, SuperBetter, and World Without Oil have asked players to tackle... Show More
Rate

Quality

  • Editor Reviews
  • User Rating
  • Comments
  • Learning Exercises
  • Bookmark Collections
  • Course ePortfolios
  • Accessibility Info

More about this material

Comments

Log in to participate in the discussions or sign up if you are not already a MERLOT member.