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Huckleberry Finn Interactive Project (Scratch)


Huckleberry Finn Interactive Project (Scratch)

Logo for Huckleberry Finn Interactive Project (Scratch)
This is a lesson plan for an interactive project used to as a unit wrap-up assignment for The Adventures of Huckleberry Finn using Scratch.
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Material Type: Assignment
Technical Format: Other
Date Added to MERLOT: March 20, 2013
Date Modified in MERLOT: May 05, 2013
Submitter: Leonard Poage
Keywords: Game, Scratch, Interactive, Animation, Mark Twain, Huckleberry Finn


  • Reviewed by members of Editorial board for inclusion in MERLOT.
    Editor Review (not reviewed)
  • User review 4.33 average rating
  • User Rating: 4.33 user rating
  • Discussion (3 Comments)
  • Learning Exercises (none)
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Primary Audience: Middle School, High School
Mobile Compatibility: Not specified at this time
Technical Requirements: Scratch (available at
Language: English
Cost Involved: no
Source Code Available: unsure
Accessibility Information Available: unsure
Creative Commons: unsure
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Discussion for Huckleberry Finn Interactive Project (Scratch)

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Avatar for Lauren Stark
3 years ago

Lauren Stark (Teacher (K-12))

Wonderful problem indentification! I love the technology aspect of your lesson plan.  

Technical Remarks:

Scratch is a great choice.  I know you were interested in trying it out.  I hope it works well.  It should allow students to creatively demonstrate what they learned.  

Avatar for Rob White
3 years ago

Rob White (Administrator)

As teacher try to help studnets understand the facts and figures of what they read, I belive this is a great lesson to assist in this challenge.  

Avatar for Dale Wegienka
3 years ago

Dale Wegienka (IT Tech)


 Your UDL is well written and easy to follow. You did a great job on this assignment. If I needed to lecture on this subject I would consider using your UDL.

Technical Remarks:

Everthing worked well in regards to the technology.

Time spent reviewing site: I spent about 20 minutes on this site.