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"Student as Avatar: A Study of Informational Preferences in a Virtual World Class" icon

Student as Avatar: A Study of Informational Preferences in a Virtual World Class

Abstract: There is a growing interest among educators in exploring multi-user virtual environments (MUVEs) such as Second Life as platforms for distance learning and other applications. Yet, the notion that virtual worlds also provide an opportunity for writing instructors to teach about multimodal texts and new media literacies is an area that has received less attention. This study examined the informational preferences of...

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