Material Detail

Algorithms and Data Structures with Applications to Graphics and Geometry
This is an introductory coverage of algorithms and data structures with application to graphics and geometry.
Part I of this text book will discuss: • simple programming environments • program design • informal versus formal notations • reducing a solution to primitive operations, and programming as an activity independent of language.
... Show MoreQuality
-
Editor Reviews
- User Rating
- Comments
- Learning Exercises
- Bookmark Collections
- Course ePortfolios
- Accessibility Info