Material Detail

"Best Practices for Integrating Game-Based Learning into Online Teaching" icon

Best Practices for Integrating Game-Based Learning into Online Teaching

This article presents ten guidelines for the effective use of video games in online teaching environments for post-secondary instructors. These guidelines include: taking advantage of existing resources, asking students to be producers instead of just consumers, avoiding being overly prescriptive, being aware of non-media-intense and non-electronic games, staying focused on learning—not technology, orienting and debriefing students as to the value of gaming activities, embracing interdisciplinarity, taking advantage of serious games, considering collaborative technologies and virtual worlds, and playtesting. Recent research in game-based learning is considered to help guide these best practices and numerous ideas for incorporating games into the virtual classroom are provided. Although... Show More
Rate

Quality

More about this material

Comments

Log in to participate in the discussions or sign up if you are not already a MERLOT member.