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Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans

Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans

This video was recorded at 5th International Conference on Computational Creativity (ICCC), Ljubljana 2014. We describe ANGELINA-5, software capable of creating simple three-dimensional games autonomously. To the best of our knowledge, this is the first system which creates complete games in 3D. We summarise the history of the ANGELINA project so far, describe the architecture of the latest version, and give details of its participation in Ludum Dare, a game design competition. This is the first time that a piece of software has entered a videogame design contest for human designers, and represents a step forward for automated videogame design and computational creativity.
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