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Video games in the current age have become interactive, immersive experiences that involve the user to solve a multitude... see more
The development of video games goes back to the 1940s and 1950s. Computer scientists had started working on early stages... see more
The goal of the Science Game Center is to demonstrate to teachers, scientists, museums, and parents the myriad ways games... see more
CMS.611J / 6.073 Creating Video Games is a class that introduces students to the complexities of working in small,... see more
The Inheritance is a video game that uses storytelling to teach the ACRL framework Information Creation as a process. The... see more
The ATETV project delivers web-based videos to connect students to careers in advanced technology. This episode of ATETV... see more
Many studies are analyzed, covering video games and their effect on aggression in their players, their ability to... see more
Researchers have found that a digital therapeutic platform using gaming concepts can help adults diagnosed with major... see more
Boys who regularly play video games at age 11 are less likely to develop depressive symptoms three years later, finds a... see more
This paper reports on a study aimed at investigating whether a video game can act as an advance organizer for teaching a... see more
If you were a government official trying to raise revenue, who would you tax? Pick whether to tax cigarettes, luxury... see more
In this live web-based simulation, participants play the role of senior management at a video game hardware platform... see more
In November 2006, with the launch of the Sony PlayStation 3 a mere weeks away, Sony Corporation’s CEO Sir Howard Stringer... see more
This course provides students with a technical overview of how games are created. It presents a variety of video games,... see more
In this sophisticated era, video game industry has become very profitable industry because of the increasing demand on... see more
In this case, "the launch of the Sony PlayStation 3 is a mere week away and Sony Corporations CEO Howard Stringer is... see more
This article presents ten guidelines for the effective use of video games in online teaching environments for... see more
Recognizing the importance and relevance of both "technologies of play" generally and video games specifically in... see more