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Tailored gamification in education: A literature review and future agenda - Education and Information Technologies

Tailored gamification in education: A literature review and future agenda - Education and Information Technologies

Gamification has been widely used to design better educational systems aiming to increase students’ concentration, motivation, engagement, flow experience, and others positive experiences. With advances in research on gamification in education, over the past few years, many studies have highlighted the need to tailor the gamification design properties to match individual students’ needs, characteristics and preferences. Thus, different studies...

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